Gooey GUI Library
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gooey.h File Reference
#include "common/gooey_common.h"
#include "widgets/gooey_tabs.h"
#include "widgets/gooey_drop_surface.h"
#include "core/gooey_window.h"
#include "widgets/gooey_image.h"
#include "widgets/gooey_button.h"
#include "widgets/gooey_canvas.h"
#include "widgets/gooey_checkbox.h"
#include "widgets/gooey_dropdown.h"
#include "widgets/gooey_label.h"
#include "widgets/gooey_layout.h"
#include "widgets/gooey_list.h"
#include "widgets/gooey_menu.h"
#include "widgets/gooey_messagebox.h"
#include "widgets/gooey_radiobutton.h"
#include "widgets/gooey_slider.h"
#include "widgets/gooey_textbox.h"
#include "widgets/gooey_plot.h"
#include "widgets/gooey_progressbar.h"
#include "widgets/gooey_meter.h"
#include "signals/gooey_signals.h"
#include "glps_thread.h"

Go to the source code of this file.

Functions

int Gooey_Init ()
 Initializes the Gooey system with the specified backend.
 

Function Documentation

◆ Gooey_Init()

int Gooey_Init ( )

Initializes the Gooey system with the specified backend.

This implementation only supports GLPS (OpenGL) backend for now.

Returns
0 on success, non-zero on failure.